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Notes IV: Electronics

Notes on electronics, from theories to design to components to tools.


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Notes IV: Electronics

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Contents


Purpose

Despite getting a degree in electrical engineering, I feel like I have very little practical knowledge of electronics. I did not enjoy analog nor digital design courses, instead opting for the more physics-based options (i.e., devices). University courses also do not provide practical, hands-on knowledge of electronics and troubleshooting them.

In an effort to learn more about electronics and improve my career skills, here are some notes on various aspects of electronics. The goal is for a lay-person to read this page (when finished) and have a basic understanding of most electronics.

All information is taken from Scherz's Practical Electronics for Inventors, 4th edition or my own knowledge, unless otherwise linked/attributed. There were a mistakes in the second edition, but they have seemingly since been corrected. The only errata I could find for the fourth edition is here.


Physics

Units

The International System of Units defines seven base units, only a few of which concern electronics: electric current, ampere (A); length, meter (m); time, second (s); mass, kilogram (kg); temperature, Kelvin (K). (The other two are light intensity, candela (Cd), and substance amount, mole (mol)).

From these seven base units all other units are derived. For example, voltage, or the potential difference between two points, is defined as \(\text{V} = \frac{\text{kg}^{2} \cdot \text{m}}{\text{A} \cdot \text{s}^{3}}\).

Let's define some common derived units:


Components

Motors

Motor drivers serve to boost low current signals into high current signals, allowing motors to be powered (driven). The driver must also allow for heat to dissipate properly—larger currents produce more heat, and some components can't handle the heat.

Encoders

Absolute encoders provide speed and position (up/down, forward/back, rotation) "by outputting a digital word or bit in relation to motion".

Position can be found optically by shining a light through a code disc marked with unique binary positions, each providing unique feedback to the controller.

A good summary of absolute vs. incremental encoders and their differences can be found here:

See Also